001/** 002 * 003 * Copyright (c) 2014, the Railo Company Ltd. All rights reserved. 004 * 005 * This library is free software; you can redistribute it and/or 006 * modify it under the terms of the GNU Lesser General Public 007 * License as published by the Free Software Foundation; either 008 * version 2.1 of the License, or (at your option) any later version. 009 * 010 * This library is distributed in the hope that it will be useful, 011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 013 * Lesser General Public License for more details. 014 * 015 * You should have received a copy of the GNU Lesser General Public 016 * License along with this library. If not, see <http://www.gnu.org/licenses/>. 017 * 018 **/ 019/* 020* 021 022Licensed under the Apache License, Version 2.0 (the "License"); 023you may not use this file except in compliance with the License. 024You may obtain a copy of the License at 025 026 http://www.apache.org/licenses/LICENSE-2.0 027 028Unless required by applicable law or agreed to in writing, software 029distributed under the License is distributed on an "AS IS" BASIS, 030WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 031See the License for the specific language governing permissions and 032limitations under the License. 033*/ 034 035package lucee.runtime.img.vecmath; 036 037import java.awt.Color; 038 039/** 040 * Vector math package, converted to look similar to javax.vecmath. 041 */ 042public class Color4f extends Tuple4f { 043 044 public Color4f() { 045 this( 0, 0, 0, 0 ); 046 } 047 048 public Color4f( float[] x ) { 049 this.x = x[0]; 050 this.y = x[1]; 051 this.z = x[2]; 052 this.w = x[3]; 053 } 054 055 public Color4f( float x, float y, float z, float w ) { 056 this.x = x; 057 this.y = y; 058 this.z = z; 059 this.w = w; 060 } 061 062 public Color4f( Color4f t ) { 063 this.x = t.x; 064 this.y = t.y; 065 this.z = t.z; 066 this.w = t.w; 067 } 068 069 public Color4f( Tuple4f t ) { 070 this.x = t.x; 071 this.y = t.y; 072 this.z = t.z; 073 this.w = t.w; 074 } 075 076 public Color4f( Color c ) { 077 set( c ); 078 } 079 080 public void set( Color c ) { 081 set( c.getRGBComponents( null ) ); 082 } 083 084 public Color get() { 085 return new Color( x, y, z, w ); 086 } 087}