public class Vector4f extends Tuple4f
w, x, y, z
Vector4f()
Vector4f(float[] x)
Vector4f(float x, float y, float z, float w)
Vector4f(Tuple4f t)
Vector4f(Vector4f t)
float
dot(Vector4f v)
length()
void
normalize()
absolute, absolute, add, add, clamp, get, get, interpolate, negate, negate, scale, set, set, set, sub, sub, toString
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
public Vector4f()
public Vector4f(float[] x)
public Vector4f(float x, float y, float z, float w)
public Vector4f(Vector4f t)
public Vector4f(Tuple4f t)
public float dot(Vector4f v)
public float length()
public void normalize()
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